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VxWorks
BSP Developer’s Guide, 6.0
14
bootrom_uncmp
A VxWorks image with a boot loader application that is programmed into
flash. This image copies itself into RAM for execution. This image requires a
large amount of both RAM and ROM but executes quickly.
bootrom_res
A VxWorks image with a boot loader application that is programmed into
flash. This image copies its data segment into RAM for execution, but
continues fetching instructions from flash. This image requires a large ROMN
space and little RAM space.
bootrom_res_high
A VxWorks image with a boot loader application that is programmed into
flash. This image copies its data segment into RAM for execution, but
continues fetching instructions from flash. This image loads the VxWorks
image into a higher location in RAM.
In the information presented above, references are made to bootrom, which is a
VxWorks image configured with a boot loader as its application. While this is
typically how the image is loaded during development, and in released products
as well, it is also possible for VxWorks to be loaded by an external agent of some
kind. For example, the image can be loaded by a boot loader not based on
VxWorks, such as a ROM monitor, or the image can be loaded directly into RAM
by a hardware debugger such as the Wind River ICE. For more information, see
2.4 The Development Environment, p.43. Also consult the documents listed in
1. Introduction.
2.2.3 Architecture Considerations
The VxWorks BSP design was developed to be architecture-independent.
However, many architectures and boards have special requirements. This section
briefly discusses some of these special considerations. This discussion is not
intended to be complete or comprehensive, but is intended to give an idea of the
kinds of customizations that may affect a BSP port.
NOTE: The architectures discussed in this section are examples only. Your
VxWorks installation may not include support for all architectures described here.
For a list of supported architectures, see the Wind River Online Support Web site
or your product’s release notes. In addition, architectures not discussed in this
section may have special BSP requirements as well. For more information
regarding your target architecture, see the appropriate VxWorks Architecture
Supplement.
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